How to Decrease AAB pack below 150MB for Google Play Store Upload (Unity Tutorial)
- FireRaccoon
- Jul 17
- 1 min read
Struggling to keep your Unity game's AAB size under the 150MB Google Play Store limit? This tutorial is for you! Learn practical tips and tricks to significantly decrease your Android App Bundle size, ensuring a smooth upload process and faster downloads for your players. We'll cover key optimization strategies within Unity to get your AAB pack below 150MB. Ready to master AAB size optimization in Unity? In this tutorial, we're tackling the common challenge of keeping your Android App Bundle under 150MB for the Google Play Store! I'll share my best practices and strategies to help you trim down your game's footprint without compromising quality. Learn how to identify large assets, apply smart compression, and configure your Unity project for a lean, efficient AAB. Get your game published faster with a smaller, optimized build!
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►I know many things may be done better not as good as Brackeys, CodeMonkeyUnity, SasquatchBgames but good as well: "if something is working cannot be bad" :)
cheers FireRaccoon Games
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